Ever wanted to see the technological guts of a Disney film? It’s your lucky day. Disney Animation Studios released a data set from their 2016 film Moana this week, which includes everything needed to render the film’s Motunui Island on your system.
The Island Scene data set includes the geometry, textures, and lighting of the island, as well as multiple camera shots. Models and textures available in the set are everything you’d expect from a tropical island: trees, plants, sand, the surrounding ocean, and more. Disney also released a separate Cloud Data Set, featuring everything needed to, presumably, render a bunch of clouds.
Disney expressed their hope that the release will encourage professional research into their assets and inspire technological improvements in rendering technology, while expressing that “other types of research are also encouraged”. Of course, the data can be used for development and education purposes, too. The assets in both sets of data are available to use for anyone creating their own animations, as well as those creating their own games.
This is the first time Disney has released their own 3D animation assets for general public use. The island scene was chosen “to represent some of the challenges [Disney] currently encounter in a typical production environment”, and it comes in the form of three separate packages. First, what’s necessary to render a single frame (93 GB); second, what’s necessary to render the entire island shot (131 GB); and finally, a translation package allowing the data to be used by PBRT, or physically based rendering (41 GB). The cloud set comes in a single package (3 GB).
Moana made $643 million when it released in 2016, and that fact combined with Disney being the animation juggernaut it is, means that this is no insignificant release for those interested in animation tech. Perhaps it will help push the next generation of animators along the road to creating their own animated epics.
Check out the data sets here.